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  • Skill
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    Skill Knight
     
    Icon Name Acquirement Condition skill_level MP Requirement Cool Time Execution Time Max. Limit
    Force of Defense
    [Active]
    Lv 50 4 320~380 30 0 -
    Increasing your defense for a while
    Mana Circulation
    [Passive]
    50Lv / 2nd Job 1 - - - -
    To facilitate the flow of inside energy to help the recovery of Mana
    Call of Defense
    [Active]
    Lv 51 3 0 10 0 -
    Increasing group members' defense.
    Its effectiveness disappears when another call skill is overlapped.
    Shield Offense
    [Active]
    Lv 52 4 79~100 50 0 -
    Pushing out the enemy with the shield.
    One who gets hit by the shield gets stunned for a short amount of time.
    Call of Physical Attack
    [Active]
    Lv 54 3 0 10 0 -
    Increase the Min and Max Physical Attack Point of all member of group.

    Powerful Widening Wound
    [Active]

    Lv 56/
    2nd Job change
    Widening Wound
    Grade 1 or
    Above
    5 - 0.7 0 -
    It's a continuous attack after Upward Slash, more powerful Widening Wound.
    Call of Recovery
    [Active]
    Lv 55 3 0 10 0 -
    Recovering group members' HP slowly.
    Its effectiveness disappears if another chant is used.
    Sacrifice
    [Active]
    Lv 52 2 0 40 0 -
    Consuming self’s HP to recover other’s HP
    Protect
    [Active]
    Lv 53 3 75~100 150 0 -
    This skill only can be used on its party member
    Call of Lightning Defense
    [Active]
    Lv 53 3 0 10 0 -
    Increase Lightning defense of all member of group.
    Its effectiveness disappears when another call skill is overlapped.
    Call of Ice Defense
    [Active]
    Lv 53 3 0 10 0 -
    Increase Ice defense of all member of group.
    Its effectiveness disappears when another call skill is overlapped.
    Call of Fire Defense
    [Active]
    Lv 53 3 0 10 0 -
    Increase Fire defense of all member of group.
    Its effectiveness disappears when another call skill is overlapped.
    Call of
    On Target Point

    [Active]
    Lv 54 3 0 10 0 -
    Increase On Target Point of all member of group. Its effectiveness disappears when another call skill is overlapped.
    Survival Instinct
    [Active]
    Lv 56 2 0 600 1.5 -
    When remaining MP is 10%, converting MP [Remaining MP * Skill Level * 2] to HP
    Elastic Shield
    [Active]
    Lv 58 1 475 600 0 -
    Increase the Defense of all member of group instantly
    Revival
    [Active]
    Lv 59 2 320~400 40 3.7 -
    Revive one who is unable to fight with minimum health point
    Devine Suction Second Class 6 - - - -
    Absorbs a certain amount of damage when attacked