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  • Game System
  • PK System
    Introduction of Assassin (PK) System
    The assassin system is set up to repress the reckless killing in KalOnline, so the player who wants to kill must wear a [mask] item to be recognized by others.
     
    Basic Information of Assassin (PK) System
    - Assassin (PK) System is different from the duel (PvP) system and the player must wear a [mask] to apply the system.
    - [Mask] can be bought from the ‘mask merchant’ in Temporary Fort of Geum-Ohee Castle and High Land of Sky.
    - When the [mask] is worn, the player’s name changes to ‘assassin’ in red color.
    - When becoming an [assassin], mask will be applied on the character’s face.
    - When the player became an [assassin], the assassin mode can't be disabled for 2 hours.
    - If an [assassin] is close to you, a warning message will appear on the screen
    - In the [assassin] mode, attacking all the other players is possible, but except his/her own party
      member(s) and guild member(s).
    - [Assassin] also may attack other [assassins].
     
    Penalty for Assassin Condition
    - In [assassin] mode, player can be attacked from anyone if not on the safe place.
    - When the player dies while in [assassin] mode, the player gets loss of EXP but the death count will not
      be accumulated.
    - If the player gets killed by other players or assassins in [assassin] mode, the player may drop one of
      its equipped items or items in the inventory by the possibility of 50%.
    - The remaining time for [assassin] disappears if the player is killed or suicides.
    - The player may not trade with other players, use shops, or install a fish trap in [assassin] mode.
    - The player may not ask and register to a guild in [assassin] mode.
     
    Town Board
    - When the player in [assassin] mode and died by other players, it'll be recorded on the town board.
    - On the [board], [assassin] ' s name and the name who killed the assassin will be recorded.
    Etc
    - When a player in normal condition is killed by assassin(s), the player loses 1/10 of EXP but the number
      of death won't be accumulated.
    - The indication of [assassin] is always on.
    - [Assassins] only can attack others in the unsafe areas.